Greetings,
You are all assuming that the intent is for all classes to be equal.
It is not.
Knights are supposed to be the best toe to toe fighters in avalon.
It is why they can't portal, they can't hide, they can't resurrect themselves,there is really no escape for a knight stuck in a closed room. A knights attacks except for berserk affect only one single target. And cannot be used over a brod area.
You should take the Overall class and it's impact in Avalon.
Knights should be better at melee combat, the best, no one better. (all things being equal)
Thieves should be the best at sneaking around and breaking into things, laying in wait and assasinating with surprise. If you attack a knight head on you really arn't supposed to win.
Rangers get a very bad situation vs knights. They have very high health in bear form and don't have the traps that thieves have to slow down the damage. Then again, a ranger shouldn't be able to kill a knight in a city, that is not the rangers reason to exist.
I can continue on. But basicaly the end point is this. A knight is designed to be the most deadly single target melee fighter.
A sorceror single target magic damage class.
Thief/Ranger Metacombat roles but decent in combat.
Mage multi-target support.
Bard best class in the game. If you are excellent. If not don't bother.
Loremaster, heavy metacombat support role, heavy melee/city protection role.
Best all around game experience class weak on poisons in combat.
Seer, Best metacombat roll in the game. Heavy Griefing. Again if you arn't good and mobile don't bother to pvp. The great thing about seer is you don't have to pvp to be effective.
I hope this enlightens some of you.
Dunccan.