Author Topic: Ask the player  (Read 1029 times)

Offline Rakira

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Ask the player
« on: May 12, 2008, 09:44:55 AM »
I was thinking, aren't we all curious about why a character did certain things? I know I am! So why not have a section where we can ask the player why their character did it!? I will start it off with a few of my questions for players.

Narissa: How do you manage to run a guild, a city, and still have time to kill people and help the young?

Salvador: What made you decide to change your profession?

Jalice: What made you switch cities? (not that I'm complaining, just curious!)
~Rakira Ramsay-Rinato~

Offline Narissa

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Re: Ask the player
« Reply #1 on: May 12, 2008, 04:30:50 PM »
Heh. Well, for me, I was kinda thrown into my roles and gradually learned how to do them, making little mental scripts and processes in my head for how to deal with a variety of situations. Some of these became more fleshed out into guides or posts on forums (such as the [now-defunct] warfare guide or the state ministry guide, or the threads on the Thak forums for common coding issues), which means I can refer people there for the basics and then have them come to me for review or more specific questions.

Other things, I've done so much, such as interviewing a potential thief, that you slowly elaborate on it, turning it into a fun, unique little ritual that's different each time - that way, it's not as dull and it keeps your attention, which is pretty important when you're doing something a lot of times.

Some things are a big process of trial and error until you hit on the right combo. For example, Thakria was having a dual problem of keeping citizens with money while keeping them motivated and active and working hard to help the city (versus just grinding away at gold quests). After trying lots of different things, I discovered that paying for logs got people fighting more (and learning from their fights) while keeping them with enough money to buy necessities. Same thing with paying for farming, etc.

All of the above make things much more efficient, however, the most key thing I've learned to do is time management. Delegate jobs to others, even if you think they won't do as well at it - it saves you time, and it trains them and gives them confidence (sometimes you need to invest a little time to ensure they know what they are doing, but, in the long run, it's worth it). Another key skill is knowing when not to bother - sometimes certain things aren't worth the effort, or certain kids aren't going to fit in the city/guild RP (or they are nutty), so you just pass that stuff on, and only focus on things that are going to reap a reasonable reward.

As for finding time to RP, fight, etc - you have to make sure you put time in for this kind of stuff! Not only does having fun make you enjoy everything more, it's good for morale of your constituents. If it's a challenge, it makes people feel good to see their leader trying hard - if it's a city event, you've got your city actively doing something together, and seeing you help lead the charge gives them confidence.
Apollo, the God of light tells you, "It's always the loud ones..."


Offline Lightfingers

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Re: Ask the player
« Reply #2 on: May 13, 2008, 05:46:32 AM »
To Rynn,
How or why did you lose the ability to send tells to LW's?
« Last Edit: May 13, 2008, 05:55:44 AM by Lightfingers »
Hot wax and needles.... good times.

Offline Jalice

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Re: Ask the player
« Reply #3 on: June 29, 2008, 10:41:09 AM »

Jalice: What made you switch cities? (not that I'm complaining, just curious!)

Hmm....well the answer to this is a couple reasons. From an RP role Jalice's story has lead her to Parrius to pursue her history of sorts. (to find out more about this read her memoir in the memoir section). From a non roleplay perspective there were a couple reasons. For one, I was tired of logging on and dying 5 times every single day. I was never over 800 health and died so quickly I wasn't learning much in the way of fighting. Truthfully I joined Avalon for the RP of it all, meeting people and developing relationships with them (be it for good or evil). When all I was doing was logging on to die repeatedly, that soon became very old. On the other hand I had friends from Parrius who stuck by my side and consistently came to my aide early on when I was being attacked. I could not say the same for my current guild so that was another reason. And one final reason was the fact that I knew the Enchanters guild was slowing decaying and while I love the mage skills, thought I might be able to help build the guild and grow into a bit more of a leadership role as Jalice has always wanted. So yeah...that about sums that up. We'll see where her future ends up, but she may yet surprise some people :0P
"Freedom is not the right to do as you please; it is the liberty to do as you ought."

-Unknown

Offline Laslow

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Re: Ask the player
« Reply #4 on: July 20, 2008, 06:11:32 PM »
Dear Strongbad,
Can you teach me how to draw a dragon?
 
"Men occaisonally stumble over the truth, most pick themselves up and hurry off as if nothing happened." - Winston Churchill

Offline Narissa

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Re: Ask the player
« Reply #5 on: July 21, 2008, 11:41:22 AM »
First you sketch a S-shape. Then a different S-shape. Then you dance around like a total freak and tada. Dragon. And then you name him.....
Apollo, the God of light tells you, "It's always the loud ones..."


Offline Zerthimon

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Re: Ask the player
« Reply #6 on: July 21, 2008, 12:26:38 PM »
Then you name him Jormungandr the Twenty-Third, because they vanish with absolutely no warning far too often.

Actually, that gives me an idea. I should write a trigger for the dragon summoning text that automatically sends NAME DRAGON <NAME> to the command line.
“A Thaum is the basic unit of magical strength. It has been universally established as the amount of magic needed to create one small white pigeon or three normal-sized billiard balls.” - Terry Pratchett

Offline Kresslack

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Re: Ask the player
« Reply #7 on: July 23, 2008, 05:37:55 PM »
Jalice, how did your obsession with swords spark? ;p
You can run....but you'll just die tired.
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Given enough time, any man may master the physical. With enough knowledge, any man may become wise. It is the true warrior who can master both....and surpass the result.