This is an old topic, but I’m glad to answer from an OOC perspective.
To compare all pacifists to a select few is ridiculous. In real life, I’m Puerto Rican, but I’m not particularly fond of beans and rice.
Grundy and Cinaed both became gods, and while one would expect all to have the ambition to someday become a God, not everyone can, and not all gods achieve their godhood by following the same path. So, to say, “Why don’t all pacifists do what Grundy did? He was a pacifist, and he didn’t live under the shroud of Aldaron.” Well, the fact is, from time to time, Grundy did wear the shroud of Aldaron. And while in a sense Grundy was a pacifist, he also took trips to the underworld to learn how to fight, and set up deadly staves in his guild. That, of course, is his choice, but all pacifists have differing opinions on what pacifism means to them, and we shouldn’t be required to live as Grundy did just because it worked for him.
Similarly, Alex and Mesto have had centuries to build up a persona, learn the ins and outs, and find what works for them. Mesto and Alex have both at one time or another been full on, shroud wearing pacifists, and ignoring that fact just to make a point on how they live today is silly.
Why not DP?
Because DP limits skills more than PW does, and makes labours and farming tasks take far, far longer, and DP implies that you are able to fight and that you will drop it at a moments notice and be a worthwhile member of a fighting team, when in fact you just might be a pacifist under divine protection and aren’t worth squat in a fight. I’ve noticed, after trying the whole unprotected pacifist business, that far fewer questions are asked if you just choose pacifism. And pacifism is a role playing choice, not just a protective one.
Now to be OOC.
There are external reasons for being a pacifist as well. For example, if I get into a crash and break both my hands and then have to type with a stick, I am not going to pretend to be a fighter, nor am I going to quit a game and world I’ve become fond of being a part of. So, this external reason effects my IC choice, and on the same side of the coin, my IC choice effects how my character will act. If I become a pacifist for an external reason, I’m not going to continue frothing at the mouth and saying how bad people suck and that they should die. Consider real life, too. Your genetics are an external force you have no control of, but inform how you act in your day to day life. Some people who play have permanent disabilities, and want the opportunity to be a part of the land, even if they have to role play a pacifist to do it.
Also, the mind of the player very much informs how a character is going to act, no matter what they would like to be. I’ve known people who wanted to be the next Narissa, and were perfectly able RL, but just couldn’t mentally get to the place they needed to be to become a good fighter, even after hours and hours, months and months of trying. There is definitely an attitude, a mindset, and a certain knowhow to become a fighter that not everyone has. So why not let these gentler people have a place as well? Why not let them develop a character where they can be a part of the conflict, but in a more political or economic arena? In real life, most of us fulfill just such a role, and while we can be attacked as a consequence to our transgressions, that is most often not the result of our misconduct, and in Avalon, role playing such finer details are seldom done.