You say people are shipped once a day and that's nasty - we're talking shipped a few times an hour.
Aha. Okay, some more clarifying: I didn't call it nasty. Well, it's "in character" nasty, but I don't call it out of bounds. I suspected after the last post that you were responding to me as if I were whining to have things changed, and I am not. If we can establish that, it might change the tone of the conversation.
At the time it kinda sucked, but it very much gave me a reason to keep pushing, motivation to keep fighting. I definitely was one of the whiny types when I was younger, after I'd been fighting for hours against icky odds, but whiny back then meant going "explicative, explicative, you explicatives, get some decency/honor/deodorant" and then running back into the fight. Sure, it meant I was annoying, but I backed the rants up with fighting enthusiasm.
Sounds great! You were playing competitively and doing RP as well! Here's the thing: the very behavior you describe in this post, some lustful cussing and getting back into the fight, is derided by some players as whining.
It's not the killings and the ship rides - it's the spirit of the competition.
The other day, a player twice my size shipped me - but I lasted a little longer this time and I'm on to his tactics. There is progress. After I had recovered and retracted DP, he came in and attacked a citymate and me. He killed my citymate first, and I was trying to fight, and he refused.
There was nothing "in-character" about that: the player himself, in RL, just wanted a kill. He was playing his own game. In character, I could have assailed him and said, "Coward! Come back here and fight!" and for that I would have been called a "whiner." That's the double-standard I am trying to address. Some of us like to talk about role-play when we are defending our own actions, but we don't want to be held accountable to it.
By the same token, some of us like "competition" as long as we have a playing field that preserves our dominance. Then a druid decomposes an overpowered aggressor, suddenly introducing actual competition into the situation, and we start blowing our whistles and calling for the referee.
You, Narissa, are the only "enemy" character I have had any kind of RP interaction with other than lopsided jumps and fighting. Trakea, for his part, has often engaged me while I was enlisting, killing off my townsmen and holding me off pretty easily when I tried to attack him - and he has always been courteous and supportive while maintaining his Thakrian persona. He even did this when he picked me to be on his team for a flagquest. To him, I could say, "Meh! Thakrian blackguard!" and he takes it as RP, not whining.
If you go out and fight challenges, you'll notice the number of jumps will greatly decrease - people want to fight, period, and they see targets. If the targets offer challenges, the enemy gets their fighting fix, and you get a better atmosphere to practice combat.
Sounds nice, but my experience was different. One player, ever, has expressed appreciation and respect for my attempt to fight: Trakea. Maybe Salvador, once.
Any time I have even tried to have a conversation about the balance of RP and combat - not to change anything, just to have an airing of how things work, and what the values really are among the players - the discussion is dismissed as "whining." All righty then. Now a number of my contemporaries have left. Several of them left because they saw themselves, or others, "bullied" not as in-character role play but as
uncompetitive mashing. (One of them is now on New Worlds, which strictly enforces RP. You can be a badass warrior and kill savagely - but there has to be
some RP reason, and repeated killing without character-based motivation is viewed as a violation of the game world.) It is easy to wave them off as 'soft' and 'whiners' but if there is a measurable shrinking of young Avalonians, well, you might have to consider some of these questions.
If you want to.